Publish your game in China

With over 600 million mobile gamers, China is the biggest growth opportunity for global game companies.


Success story

Distributing Hill Climb Racing to 480M+ users in China is no small feat—but that’s what we’ve done with our client Fingersoft.

Hill Climb Racing


2020 events postponed

Due to Covid-19 and international travel bans, we've been forced to postpone our B2B events to unconfirmed future date. We're working hard to bring you online contents that will enable you to learn valuable China market insights at the safe and convenience of your home-office and will confirm future event dates once it's safe to get together again.

"As a customer of MyGamez we get transparent and hassle-free publishing services for both platforms."

Timo Soininen
CEO, Small Giant Games

"MyGamez services have been very helpful for Playrix in China."

Denis Morozov
Business Development Director, Playrix

Ready for China?

We'll be glad to help you with everything you need.